Stealing vs Occupation

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  • The Beejer

    I quit TW because my turf kept getting stolen by mega mobs. I Iost interest.

    Since this is a base/militrary like game, why not have occupations? Occupiers get a slice of income and people keep their bases. Maintaining such a large occupation force would limit the ability for people to control large swaths of land without support or alliances.

    Just a thought.

  • Dr. Bach

    I like that idea. If we would be able to use the occupied bases acquisition area as well, that would be nice too.

  • clone9786

    It would be an entirely different kind of turf hugging. Altogether!

    "No no, here have everything that my base does for me, just dont take it. Ill hold it you take the income. Oh you want resources? Here take these."

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