Loot missions
Forums › Suggestions › Loot missions-
I am suggesting that Nick add loot missions. Other people have suggested this but Nick is too lazy to do it.
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Like it. At this point missions are basically pointless. Loot (weapons, stymphils, etc...) would be smart.
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Vds and WHs would be great loot!(x
Or bonus upgrades like in TW. Maybe like vehicle depots that instead of double, they triple the creation radius. But can only put one? And a warehouse that adds 3 slots, but can only be 1 per base, and takes up one of the 2 slots for WHs. and an upgrade that increases influence by 80-100? -
☣Alexander☣ wrote:
I like thatVds and WHs would be great loot!(xOr bonus upgrades like in TW. Maybe like vehicle depots that instead of double, they triple the creation radius. But can only put one? And a warehouse that adds 3 slots, but can only be 1 per base, and takes up one of the 2 slots for WHs. and an upgrade that increases influence by 80-100?
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What about an upgrade that halves acquisition radius? And cyborg agents and (much less frequently) workers?
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I like those ideas too!
Kinda like hench im tw too. Very helpful
& maybe something that makes a base immune to c4? -
I liked the idea of blast walls counter c4
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I wish Nick would read this.
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