Global Supremacy Items
Weapons & Armor
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M1911 series [level 1]
- Rarity: Common
- Sale Price: $250
- Upkeep: $150/day
- Attack: 1
- Defense: 1
- Can fight: players, bases
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Benelli M4 [level 5]
- Rarity: Common
- Sale Price: $1,050
- Upkeep: $550/day
- Attack: 5
- Defense: 3
- Can fight: players, bases
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FN P90 [level 6]
- Rarity: Uncommon
- Sale Price: $1,250
- Attack: 7
- Defense: 4
- Can fight: players, bases
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Beretta 92 [level 7]
- Rarity: Common
- Sale Price: $1,450
- Upkeep: $750/day
- Attack: 8
- Defense: 4
- Can fight: players, bases
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H&K UMP [level 9]
- Rarity: Common
- Sale Price: $1,800
- Upkeep: $900/day
- Attack: 10
- Defense: 5
- Can fight: players, bases
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Colt M16A4 [NEW!] [level 10]
- Rarity: Uncommon
- Sale Price: $2,000
- Attack: 12
- Defense: 6
- Can fight: players, bases
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Riot shield [level 11]
- Rarity: Common
- Sale Price: $2,150
- Upkeep: $1,100/day
- Attack: 5
- Defense: 12
- Can fight: players, bases
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Vektor CR-21 [NEW!] [level 13]
- Rarity: Uncommon
- Sale Price: $2,500
- Attack: 15
- Defense: 7
- Can fight: players, bases
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H&K G36-C [level 13]
- Rarity: Rare
- Sale Price: $2,500
- Attack: 17
- Defense: 8
- Can fight: players, bases
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Sig P226 & P229 [level 15]
- Rarity: Common
- Sale Price: $2,850
- Upkeep: $1,450/day
- Attack: 17
- Defense: 8
- Can fight: players, bases
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Helmet [NEW!] [level 16]
- Rarity: Uncommon
- Sale Price: $3,050
- Attack: 8
- Defense: 20
- Can fight: players, bases
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M4 Carbine [level 17]
- Rarity: Rare
- Sale Price: $3,200
- Attack: 23
- Defense: 10
- Can fight: players, bases
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Izhmash Saiga-12 [level 19]
- Rarity: Common
- Sale Price: $3,550
- Upkeep: $1,800/day
- Attack: 21
- Defense: 9
- Can fight: players, bases
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TAR-21 (Tavor) [level 22]
- Rarity: Rare
- Sale Price: $4,050
- Attack: 30
- Defense: 12
- Can fight: players, bases
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M39 EMR [level 25]
- Rarity: Common
- Sale Price: $4,550
- Upkeep: $2,300/day
- Attack: 28
- Defense: 11
- Can fight: players, bases
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Serbu “Super Shorty” [NEW!] [level 26]
- Rarity: Uncommon
- Sale Price: $4,700
- Attack: 33
- Defense: 13
- Can fight: players, bases
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Taser [level 30]
- Rarity: Common
- Sale Price: $5,350
- Upkeep: $2,700/day
- Attack: 34
- Defense: 13
- Can fight: players, bases
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H&K CAWS [NEW!] [level 32]
- Rarity: Rare
- Sale Price: $5,650
- Attack: 43
- Defense: 16
- Can fight: players, bases
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LRAD [level 35]
- Rarity: Common
- Sale Price: $6,150
- Upkeep: $3,100/day
- Attack: 12
- Defense: 42
- Can fight: players, bases
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M17S (Bull-Pup) [level 40]
- Rarity: Common
- Sale Price: $6,900
- Upkeep: $3,450/day
- Attack: 37
- Defense: 15
- Can fight: players, bases
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Riot Vest [NEW!] [level 48]
- Rarity: Rare
- Sale Price: $8,150
- Attack: 18
- Defense: 50
- Can fight: players, bases
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MP-7 Carbine [NEW!] [level 60]
- Rarity: Rare
- Sale Price: $9,950
- Attack: 60
- Defense: 26
- Can fight: players, bases
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H&K XM8 [NEW!] [level 66]
- Rarity: Uncommon
- Sale Price: $10.8k
- Attack: 75
- Defense: 45
- Can fight: players, bases
Base Upgrades
You can find Base Upgrades by Scanning on the Map. To sell unequipped Base Upgrades, visit your Profile.
HINT: Income numbers are the minimum Income generated – bases in more populated areas will make more! Upkeep isn’t affected by a base’s location.
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Retail Space [level 1]
- Rarity: Uncommon
- Scan Tier: 1
- Resources: 5
- Sale Price: $50
- Build Time: instant
- Influence: +5
- Income: $500/day
Increases a base’s Influence (and your total Influence) by 5 points
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Command Center [level 3]
- Rarity: Uncommon
- Scan Tier: 1
- Resources: 15
- Sale Price: $150
- Build Time: instant
- Influence: +10
- Income: $1,000/day
Increases a base’s Influence (and your total Influence) by 10 points
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Armory [level 5]
- Rarity: Uncommon
- Scan Tier: 1
- Resources: 25
- Sale Price: $300
- Build Time: instant
- Agents: +1
- Upkeep: $2,500/day
Adds 1 Agent to your total Agent count. Don’t forget to buy weapons & armor for your Agents!
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Radar [level 7]
- Rarity: Rare
- Scan Tier: 1
- Resources: 35
- Sale Price: $500
- Build Time: instant
- Upkeep: $500/day
Increases the size of a base’s blue Scan Zone by 100%, allowing you to scan more areas
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Workshop [level 9]
- Rarity: Uncommon
- Scan Tier: 1
- Resources: 45
- Sale Price: $650
- Build Time: 6m
- Influence: +20
- Income: $2,000/day
Increases a base’s Influence (and your total Influence) by 20 points
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Office Tower [level 11]
- Rarity: Uncommon
- Scan Tier: 2
- Resources: 60
- Sale Price: $850
- Build Time: 15m
- Influence: +30
- Income: $3,000/day
Increases a base’s Influence (and your total Influence) by 30 points
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Vehicle Depot [level 13]
- Rarity: Rare
- Scan Tier: 2
- Resources: 70
- Sale Price: $1,050
- Build Time: 26m
- Upkeep: $900/day
Increases the size of a base’s green creation zone by 100%
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Casino Complex [level 15]
- Rarity: Rare
- Scan Tier: 2
- Resources: 80
- Sale Price: $1,250
- Build Time: 40m
- Influence: +40
- Income: $4,100/day
Increases a base’s Influence (and your total Influence) by 40 points
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Electric Fence [level 17]
- Rarity: Uncommon
- Scan Tier: 2
- Resources: 95
- Sale Price: $1,450
- Build Time: 57m
- Defense Bonus: +10%
- Upkeep: $1,000/day
Adds a +10% bonus to your total Defense when the equipping base is disputed
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Oil Refinery [level 19]
- Rarity: Rare
- Scan Tier: 2
- Resources: 105
- Sale Price: $1,700
- Build Time: 1h 30m
- Influence: +50
- Income: $5,100/day
Increases a base’s Influence (and your total Influence) by 50 points
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Private Security [level 21]
- Rarity: Rare
- Scan Tier: 3
- Resources: 115
- Sale Price: $1,900
- Build Time: 1h 30m
- Agents: +2
- Upkeep: $4,400/day
Adds 2 Agents to your total Agent count. Don’t forget to buy weapons & armor for your Agents!
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Booby Trap [level 23]
- Rarity: Scarce
- Scan Tier: 3
- Resources: 130
- Sale Price: $2,150
- Build Time: 2h
- Upkeep: $1,600/day
Explodes if a base is acquired by another player, damaging their Health and reducing their available Stamina
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Blast Walls [level 25]
- Rarity: Scarce
- Scan Tier: 3
- Resources: 140
- Sale Price: $2,350
- Build Time: 2h 30m
- Max Equipped: 2
- Upkeep: $1,800/day
Increase Exclusion radius
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Agent Recruiting Center [level 28]
- Rarity: Rare
- Scan Tier: 3
- Resources: 160
- Sale Price: $2,700
- Build Time: 3h 30m
- Agents: +3
- Upkeep: $6,000/day
Adds 3 Agents to your total Agent count. Don’t forget to buy weapons & armor for your Agents!
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Distribution Center [level 30]
- Rarity: Uncommon
- Scan Tier: 3
- Resources: 175
- Sale Price: $2,950
- Build Time: 4h
- Influence: +60
- Income: $6,200/day
Increases a base’s Influence (and your total Influence) by 60 points
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Warehouse [level 33]
- Rarity: Rare
- Scan Tier: 3
- Resources: 195
- Sale Price: $3,300
- Build Time: 5h
- Max Equipped: 2
- Upkeep: $2,300/day
adds an additional Upgrade Slot to this base, allowing you to add an extra Upgrade to it
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Portal Generator [level 35]
- Rarity: Scarce
- Scan Tier: 3
- Resources: 250
- Sale Price: $5,000
- Build Time: 7d
- Max Equipped: 1
- Upkeep: $5,000/day
Shares a base’s Creation Zone with your Syndicate members
Tools
You can find Tools by Scanning on the Map and when doing certain Jobs.
To use a tool on a player or base, visit its Profile and tap the “Use Item” button. To sell excess Tools, visit your Profile.
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Small Energy Drink [level 1]
- Scan Tier: 1
- Rarity: Uncommon
- Sale Price: $200
- Usable on: players
Refills your Energy by 10-20 pts
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First-Aid Kit [level 3]
- Scan Tier: 1
- Rarity: Rare
- Sale Price: $1,050
- Usable on: players
Refills your Health by 10-25 points
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Stimpills [level 4]
- Scan Tier: 1
- Rarity: Rare
- Sale Price: $1,600
- Usable on: players
Refills your Stamina by 5-10 pts
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C4 Charges [level 16]
- Scan Tier: 2
- Rarity: Rare
- Sale Price: $12.8k
- Usable on: bases
Damages a base & destroy some of its upgrades – to use, visit the base and tap “Use Item”
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Quick-set Concrete [level 18]
- Scan Tier: 1
- Rarity: Rare
- Sale Price: $15.2k
- Usable on: bases
Repairs your Base – to use, visit your base and tap “Use Item”
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